I tried various paint rules
24, 34
nothing. A balloon engine seems like completely ignores an alpha channel,
so i could use it for filling shapes using bitmaps as long as these
bitmaps fully opaque.
I thought i could use a generic way to render bitmaps, instead of
using awkward warpBlt...
but it seems like something in plugin discards/ignores an alpha
channel of source bitmap.
I would be happy if this is not true.
--
Best regards,
Igor Stasenko AKA sig.