Andreas,
How does your new FloatMathPlugin work with the existing floating point? Is it meant to replace all other floating point calculations? I can see how that would be advantageous for some applications but for others the speed of hardware floating point may be more important.
OK, for now, the library you're using may be as fast as the interpreter but adding some basic floating point support to Exupery would be fairly easy.
Bryce
P.S. Andreas, I sent this directly to you by mistake. I meant to send to the list.