The plugin that I'm creating seems to return too quickly. I have a simple test that plays a sine wave and waits 5 seconds (using usleep). The problem is that it stops the sine wave and returns in about a half a second (I hear the sine wave but just a blip. And no errors from the external code.) The code works fine outside of Squeak, but not called from Squeak.
The plugin does 2 simple things: * Starts a stream that calls a callback routine (below) * The callback fills a buffer for the sine wave data and then returns After waiting 5secs, the main line cleans up and exits.
Are there any particular issues with callbacks in Squeak? Do I need to compile/link with anything special? It doesn't seem like this should be a problem since Squeak is single-threaded. If anything, I would think that the return would be slower not quicker. BTW, usleep returns w/o error.
Any ideas or pointers much appreciated!
brad