David T. Lewis wrote:
No, the oops can and will change any time a garbage collection occurs. They definitely will change when you save and restart your image, but it's probably more important for you to know that they also can change within your primitive at any time you call a function that allocates a new object.
Which reminds me - Tim what happened with the code that disables GC during primitives? Did you ever do something with it? I'm still convinced that this is a good thing to have so the plugin writers don't have to worry about changing oops during primitives ;-)
Cheers, - Andreas