On Tue, Mar 29, 2016 at 11:09:49PM -0700, Eliot Miranda wrote:
Hi Nicolas,
On Tue, Mar 29, 2016 at 2:36 PM, Nicolas Cellier < nicolas.cellier.aka.nice@gmail.com> wrote:
2016-03-27 15:39 GMT+02:00 Nicolas Cellier < nicolas.cellier.aka.nice@gmail.com>:
To be more specific,
The first thing to do would be to confirm that the KernelNumber tests fail with a squeak.stack.v3 VM compiled with head revision of COG VM branch, whatever OS.
Then knowing from which SVN version of COG VM branch the KernelNumber the tests start failing would be nice.
The bisect job is to:
- iterate on version number (whatever strategy, bsearch or something)
- checkout VM sources
- compile the build.favouriteOS/squeak.stack.v3
- run a v3 image with the generated VM and launch KernelNumber tests
Really a job for a jenkins bot, travis bot or whatever... The next good thing would be to give a little love to build.squeak.org or anyother similar solution. I only see red disks on this site...
Follow up: I did bissect manually: 3648 (VMMaker.oscog-eem.nice.1729) OK 3649 (VMMaker.oscog-eem.1740) Not OK
So something went wrong for V3 between these two versions. At the same time, it works for spur.
Spur objects are 8 bytes aligned, v3 objects are 4 bytes aligned... So fetching 64 bits from V3 MUST be decomposed into 2 32 bits fetch to avoid a segfault related to misalign fetch.
OK, let's look how it is performed:
fetchLong64: longIndex ofObject: oop <returnTypeC: #sqLong> ^self cppIf: BytesPerWord = 8 ifTrue: [self long64At: oop + self baseHeaderSize + (longIndex << 3)] ifFalse: [self cppIf: VMBIGENDIAN ifTrue: [((self long32At: oop + self baseHeaderSize + (longIndex << 3)) asUnsignedLongLong << 32) + (self long32At: oop + self baseHeaderSize + (longIndex << 3 + 4))] ifFalse: [(self long32At: oop + self baseHeaderSize + (longIndex << 3)) + ((self long32At: oop + self baseHeaderSize + (longIndex << 3 + 4)) asUnsignedLongLong << 32)]]
AH AH! Operation is: low + (((unsigned) high) << 32)
With low declared as SIGNED (long32At is signed GRRR). What if bit 32 of low is 1? then the compiler will perform:
(unsigned long) low + ...
AND THIS WILL DO A SIGN EXTENSION...
It's not that my code was false... It's just that it uncovered a bug in fetchLong64:ofObject:
That cost me many hours, but that enforce my conviction about signedness... I would much much much prefer to call unsignedLong32At because it's what I mean 9 times out of 10: get the magnitude...
Let's add them. It would be great to have them all consistent too. But at least let's add unsignedLong32At:[put:]. Wait. In the simulator longAt:[put:] et al are unsigned. So we have three choices:
a) live with it b) make longAt:[put:] long32At:put: et al unsigned in C, and add signedLongAt:[put:] et al. c) make the simulator's longAt:[put:] long32At:put: signed and then add unsignedLongAt:[put:] et al
Any others?
I think a) is unwise. The simulator and C should agree. Nicolas, I can join your experience in finding that debugging these issues is extremely time consuming.
My preference is for b); some uses where the type should be signed will by located by C compiler warnings; we hope that VM tests will catch the others)
Can we think about this for a couple of days? I'd like to experiment with it a bit. My first inclination was to choose b), but in re-reading the method comments that I put into MemoryAccess methods, I am thinking that it may be wise to declare things explicitly as in c). I don't know the right answer, but I think it would be good to play with the options a bit before proceeding.
For example, to show existing practice (not necessarily good):
MemoryAccess>>shortAt: oop "Answer the signed short integer value at an object memory location. The result is a signed sqInt value. Negative values will be sign extended, such that if the short integer value is binary 16rFFFF, the result will be 16rFFFFFFFF for a 32-bit object memory, or 16rFFFFFFFFFFFFFFFF for a 64-bit object memory."
"sqInt shortAt(sqInt oop) { return shortAtPointer(pointerForOop(oop)); }"
<inline: true> ^ self shortAtPointer: (self pointerForOop: oop)
Dave
2016-03-27 0:40 GMT+01:00 Nicolas Cellier <
nicolas.cellier.aka.nice@gmail.com>:
Hi, before I continue, i've noticed that the large integer multiply seems broken on v3 object memory (cog & stack) Note that this does not happen on Spur.
This is independent of my recent changes of LargeIntegers plugin as it happens BEFORE these changes and is related to primitive 29 rather than to the plugin... Here are the symptoms:
halfPower := 10000. s := 111111111111111. head := s quo: halfPower. tail := s - (head * halfPower). { head as: ByteArray. (1 to: halfPower digitLength) collect: [:i | halfPower digitAt: i] as: ByteArray. (head*halfPower) as: ByteArray. }.
the correct result is: #(#[199 25 70 150 2] #[16 39] #[112 237 78 18 14 101])
the wrong result I obtained with SVN revision 3651 compiled by myself is: #(#[199 25 70 150 2] #[16 39] #[112 237 78 18 254 61])
The most significant bits (above 32) are wrong... The pattern I obtain is (with most significant bit put back left)
2r00111101 << 8 + 2r11111110 "wrong result" 2r01100101 << 8 + 2r00001110 "Correct result"
I completely fail to infer what's going on from this pattern...
This is on MacOSX clang --version Apple LLVM version 7.3.0 (clang-703.0.29) Target: x86_64-apple-darwin15.4.0
This goes thru primitiveMultiplyLargeIntegers (29) oopResult := self magnitude64BitIntegerFor: result neg: aIsNegative ~= bIsNegative. -> sz > 4 ifTrue: [objectMemory storeLong64: 0 ofObject: newLargeInteger withValue: magnitude] (which I changed recently)
then: storeLong64: longIndex ofObject: oop withValue: value <var: #value type: #sqLong> self flag: #endianness. self long32At: oop + self baseHeaderSize + (longIndex << 3) put: (self cCode: [value] inSmalltalk: [value bitAnd: 16rFFFFFFFF]); long32At: oop + self baseHeaderSize + (longIndex << 3) + 4 put: (value >> 32). ^value
I don't see anything wrong with this code... Well, using a shift on signed value is not that good, but it works for at least 3 reasons:
- we throw the signBit extension away
- slang inlining misses the signedness difference, and the generated C
code is correct.
- Anyway, in our case, the sign bit was 0...
Previous implementation in magnitude64BitIntegerFor:neg: was: sz > 4 ifTrue: [objectMemory storeLong32: 1 ofObject: newLargeInteger withValue: magnitude >> 32]. objectMemory storeLong32: 0 ofObject: newLargeInteger withValue: (self cCode: [magnitude] inSmalltalk: [magnitude bitAnd: 16rFFFFFFFF])
Not much different, except that the high 32 bits and low 32 bits are written in a different order...
If I had a server I'd like to bisect
- from which version does this happens
- for which OS
- for which compiler
Without such information, I think I'll have to debug it either thru simulator or directly in gdb, but I feel like I'm really losing my time :(
And I've got a 2nd problem like this one...
-- _,,,^..^,,,_ best, Eliot