Hi All,
I'm simulating a VMMaker image generated by closing several windows,
leaving only a single workspace open:
Monticello Browser
Transcript
In-image Compilation Workspace
Message Names
Form
CameraInterface class
Form
In-image Compilation Workspace
IGC Workspace
Webcam Workspace
3DICL
Source Generation Workspace
Recording Workspace
Spur and 3D Synchronization
Workspace (play A)
ToDo Workspace
Socket Workspace
WebCam Resolution Workspace
Slang Test Workspace
Message Names
VM Simulation Workspace
Version: 3DICC-Plugins-eem.115
Senders of buildCenterRows
Slang Test Workspace
Workspace
Alas all the closed windows are still present, and still consuming lots of
time getting processed at start-up time.
The thing keeping all these instances alive is the
TextEditorCommandHistory. Here is the pointer chase for one of the
windows, obtained via
PluggableSystemWindow someInstance chasePointers
If one uses "chase pointers" in an inspector on all instances of
PluggableSystemWindow then the deferred action queue may show up as the
thing keeping the window alive. It isn't.
Smalltalk
an IdentityDictionary(size 4991)
a HandMorph(878960)
a TextMorphForEditView(2311672)
a SmalltalkEditor
a TextEditorCommandHistory
{a TextEditorCommand . a TextEditorCommand . a TextEditorCommand . a
TextEditorCommand . a TextEditorCommand . a TextEditorCommand . a
TextEditorCommand . a TextEditorCommand . a TextEditorCommand . a
TextEditorCommand . a TextEditorCommand . a TextEditorCommand . a
TextEditorCommand . a TextEditorCommand . a TextEditorCommand . a
TextEditorCommand}
a TextEditorCommand
a Text for '' a PluggableSystemWindow<Monticello Browser>(2275431) ''
a RunArray runs: #(1 52 1) values: {{a TextColor code: (Color r: 0.0 g: 0.0
b: 0.5)} . {a TextInspectIt} . {a TextColor code: (Color r: 0.0 g: 0.0 b:
0.5)}}
{{a TextColor code: (Color r: 0.0 g: 0.0 b: 0.5)} . {a TextInspectIt} . {a
TextColor code: (Color r: 0.0 g: 0.0 b: 0.5)}}
{a TextInspectIt}
a TextInspectIt
a PluggableSystemWindow<Monticello Browser>(2275431)
_,,,^..^,,,_
best, Eliot