Seems to be something strange with the B3DAcceleratorPlugin on 32-bit macos. The pharo libB3DAcceleratorPlugin.dylib fails to link missing: createOpenGLTextureLayerHandle destroyOpenGLTextureLayerHandle getMainWindowOpenGLContext setOpenGLTextureLayerContent
The Squeak one links, but apparently against Metal, which isn't going to work since Metal is 64-bit only (or so I've been told).
I think that this can be closed because fixed by Ronie.
Closed #385.
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