Branch: refs/heads/Cog Home: https://github.com/OpenSmalltalk/opensmalltalk-vm Commit: 275eca83761d0a9aa3e689a7f0c33465c6f160e1 https://github.com/OpenSmalltalk/opensmalltalk-vm/commit/275eca83761d0a9aa3e... Author: Fabio Niephaus code@fniephaus.com Date: 2018-01-29 (Mon, 29 Jan 2018)
Changed paths: M platforms/iOS/plugins/B3DAcceleratorPlugin/Makefile A platforms/iOS/plugins/B3DAcceleratorPlugin/sqMacOpenGL.c M platforms/iOS/plugins/B3DAcceleratorPlugin/sqMacOpenGL.h R platforms/iOS/plugins/B3DAcceleratorPlugin/sqMacOpenGL.m A platforms/iOS/plugins/B3DAcceleratorPlugin/sqMacOpenGLInfo.c A platforms/iOS/plugins/B3DAcceleratorPlugin/sqMacUIConstants.h R platforms/iOS/plugins/B3DAcceleratorPlugin/zzz/sqMacOpenGL.c R platforms/iOS/plugins/B3DAcceleratorPlugin/zzz/sqMacOpenGL.h R platforms/iOS/plugins/B3DAcceleratorPlugin/zzz/sqMacOpenGLInfo.c R platforms/iOS/plugins/B3DAcceleratorPlugin/zzz/sqMacUIConstants.h M platforms/iOS/vm/OSX/sqSqueakOSXOpenGLView.h M platforms/iOS/vm/OSX/sqSqueakOSXOpenGLView.m
Log Message: ----------- Revert "The B3D plugin is now working again on Mac OS X."
This reverts commit bc6e34d1b2998cb8f3b38a2ce0818eda35a25ce9 and fixes #178.
The vm segfaulted on Travis (#178) because this commit introduced the use of shader and assumed that shader compilation always works (see [1]). As a matter of fact, it does fail on Travis and maybe other macOS systems.
@ronsaldo please provide an updated PR to address the above.
[1] https://github.com/OpenSmalltalk/opensmalltalk-vm/commit/bc6e34d1b2998cb8f3b...
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