I started to build some needed external plugins (they are being build with Cocoa CogMT)... but I found some plugins still using carbon lib (SerialPlugin, MIDIPlugin)... and also, there are some others (B3DAcceleratorPlugin) who I didn't include it because uses carbon very intensively.
So, I wonder how to proceed with this plugins?
I would like to have a "carbon clean vm", so I prefer to gently ask to the plugin owners to rewrite their sources to not use carbon.
What do you think?
pd: if someone want to test the already included plugins, they are:
(Mpeg3Plugin looks very suspicious right now: )