I'm starting to look at RomePlugin for Mantis 7344 (When pango rendering
preference is used, the vm segfaults in linux 64 bits). RomePlugin uses
SurfacePlugin, which has some pointer-as-int issues to be sorted out.
So two questions:
1) Am I right in thinking that the surface handles in SurfacePlugin
will always be C pointers of one type or another, hence can be declared
as (void *) rather than int?
2) If the above change is propagated through the code, how many plugins
are effected? I see RomePlugin, ExampleSurfacePlugin, QuickTimePlugin,
and B3DAcceleratorPlugin, but are there others e.g. for Croquet?
Thanks,
Dave