On 24.04.2009, at 13:57, K. K. Subramaniam wrote:
On Monday 20 April 2009 9:17:38 pm Bert Freudenberg wrote:
Linux and Windows users are accustomed to heavily hinted font rendering, looking overly "crisp" because lines are snapped to the screen pixel grid. The result has little resemblance to the true character shape as it would appear when printed on paper, but it's what they are used to. In contrast, Apple's and Adobe's font rendering is much more truthful to the paper appearance, but looks "blurry" to Windows and Linux users
Squeak's screen and its contents are meant to be consumed on bitmap monitors and rarely printed on paper, so why should the fonts be optimized for paper rendering and not display monitors?
Confused .. Subbu
I tried not to argue too much one way or the other, just stating what the difference appears to be. As I wrote, it's mostly a matter of taste, and only secondly one of technology. It's still worth investigating why Balloon rendering looks so blurry, and if there can be done something about it.
- Bert -