Cheers, that solved that, but getting different errors now :(
~~~~ gcc -o ./sqWin32D3D.o -g -mpentium -mwindows -O3 -fomit-frame-pointer -funroll-l oops -fschedule-insns2 -I. -I../../ -I../..//vm -Ic:/dx7sdk/include -DWIN32_FIL E_SUPPORT -DNO_STD_FILE_SUPPORT -DNDEBUG -DLSB_FIRST -DX86 -DSQUEAK_BUILTIN_PLUG IN -c sqWin32D3D.c In file included from c:\gnutools\bin..\lib\gcc-lib\i386-mingw32\2.95.2..... ...\i386-mingw32\include\oleauto.h:79, from c:\gnutools\bin..\lib\gcc-lib\i386-mingw32\2.95.2..... ...\i386-mingw32\include\ole2.h:7, from sqWin32D3D.c:16: c:\gnutools\bin..\lib\gcc-lib\i386-mingw32\2.95.2........\i386-mingw32\incl ude\oaidl.h:63: warning: redefinition of `LPTYPECOMP' c:\gnutools\bin..\lib\gcc-lib\i386-mingw32\2.95.2........\i386-mingw32\incl ude\oaidl.h:57: warning: `LPTYPECOMP' previously declared here In file included from sqWin32D3D.c:23: c:\dx7sdk\include\d3d.h:215: redefinition of `LPDIRECT3D' c:\dx7sdk\include\d3d.h:153: `LPDIRECT3D' previously declared here c:\dx7sdk\include\d3d.h:259: redefinition of `LPDIRECT3D2' c:\dx7sdk\include\d3d.h:162: `LPDIRECT3D2' previously declared here c:\dx7sdk\include\d3d.h:307: redefinition of `LPDIRECT3D3' c:\dx7sdk\include\d3d.h:170: `LPDIRECT3D3' previously declared here c:\dx7sdk\include\d3d.h:357: redefinition of `LPDIRECT3D7' c:\dx7sdk\include\d3d.h:178: `LPDIRECT3D7' previously declared here c:\dx7sdk\include\d3d.h:414: redefinition of `LPDIRECT3DDEVICE' c:\dx7sdk\include\d3d.h:154: `LPDIRECT3DDEVICE' previously declared here c:\dx7sdk\include\d3d.h:508: redefinition of `LPDIRECT3DDEVICE2' c:\dx7sdk\include\d3d.h:163: `LPDIRECT3DDEVICE2' previously declared here c:\dx7sdk\include\d3d.h:634: redefinition of `LPDIRECT3DDEVICE3' c:\dx7sdk\include\d3d.h:171: `LPDIRECT3DDEVICE3' previously declared here c:\dx7sdk\include\d3d.h:785: redefinition of `LPDIRECT3DDEVICE7' c:\dx7sdk\include\d3d.h:179: `LPDIRECT3DDEVICE7' previously declared here c:\dx7sdk\include\d3d.h:913: redefinition of `LPDIRECT3DEXECUTEBUFFER' c:\dx7sdk\include\d3d.h:155: `LPDIRECT3DEXECUTEBUFFER' previously declared here c:\dx7sdk\include\d3d.h:958: redefinition of `LPDIRECT3DLIGHT' c:\dx7sdk\include\d3d.h:156: `LPDIRECT3DLIGHT' previously declared here c:\dx7sdk\include\d3d.h:998: redefinition of `LPDIRECT3DMATERIAL' c:\dx7sdk\include\d3d.h:157: `LPDIRECT3DMATERIAL' previously declared here c:\dx7sdk\include\d3d.h:1039: redefinition of `LPDIRECT3DMATERIAL2' c:\dx7sdk\include\d3d.h:164: `LPDIRECT3DMATERIAL2' previously declared here c:\dx7sdk\include\d3d.h:1075: redefinition of `LPDIRECT3DMATERIAL3' c:\dx7sdk\include\d3d.h:172: `LPDIRECT3DMATERIAL3' previously declared here c:\dx7sdk\include\d3d.h:1115: redefinition of `LPDIRECT3DTEXTURE' c:\dx7sdk\include\d3d.h:158: `LPDIRECT3DTEXTURE' previously declared here c:\dx7sdk\include\d3d.h:1154: redefinition of `LPDIRECT3DTEXTURE2' ~~~~
If this is still a configuration problem maybe you could send me a copy of a VMMakerTool config file. But maybe not ?
Thanks for the help,
Aaron
----- Original Message ----- From: Andreas Raab To: The general-purpose Squeak developers list Sent: Friday, December 03, 2004 9:38 PM Subject: Re: Problems building Win32 Squeak
Aaron -
Make sure that if you regenerate the VM source you have all but the FFIPlugin as internal plugins. Some of them don't build as externals and some (such as the Joystick and Tablet plugin) can't even be left out without modifying the source code.
Cheers, - Andreas
----- Original Message ----- From: Aaron Gray To: squeak-dev@lists.squeakfoundation.org Sent: Friday, December 03, 2004 5:05 PM Subject: Problems building Win32 Squeak
Hi,
I have downloaded the 3.7.1 Win32 source and tools from SourceForge and have tried building Squeak, but am getting link time errors.
The following symbols are undefined :-
win32JoystickDebugInfo win32JoystickDebugPrintRawValues win32JoystickDebugPrintAlternativeValues win32DebugPrintSocketState
'sqWin32FilePrims.o' seems to be missing from the link as there are further undefined symbols from this file.
And there are thurther error messages...
Help,
Aaron
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