Cool, I wondered about that...I remembered about a year ago someone wrote to the list about SDL, but I may have missed the code.
:)
So, in theory, if this code can be rolled into a recent VM, it should be able to write directly to the framebuffer (for those of us who desire it)...not sure if SDL handles mouse events as well, though.
On Sat, Mar 30, 2002 at 08:46:28PM -0400, Lex Spoon wrote:
Kevin Fisher kgf@golden.net wrote:
Framebuffer would be neat, but I think a better idea would be an SDL-enabled Squeak...that way we could support any graphical target, whether it be X11, framebuffer or OpenGL (not to mention the different sound output targets SDL knows about).
SDL support been implemented:
http://www.zipcon.net/~adamf/software/squeak/sdl-squeak.shtml
If anyone wants to try to fold it back in with the main Squeak release that would be awesome.
-Lex