Stéphane Rollandin wrote:
hello list,
a new development snapshot of muO is available: http://www.zogotounga.net/comp/squeak/sqgeo.htm
it can be installed in a 3.8 or 3.9 image (use fresh images for safety and convenience)
muO is an experimental environment for musical composition
Stef
Hi Stef,
I've installed muO and started studying the documentation. It looks really interesting.
I was working on a music project in squeak, too.
I wrote some morphs to represent notes and envelopes and wanted to send events via OSC in realtime.
But I'm stuck since I haven't found how to keep precise timing (with a decent resolution). My first prototypes used the Morph 'tick' method, but this was unacceptable for obvious reasons. Lately I've been experimenting with forking an osProcess, but I was wandering if there's a cleaner/better method.
Can you provide me with some hints, or point me to the proper documentation where I can found some explanation about how to achieve this?
Thanks in advance, and keep up with the good work.
c.