No need to restart Squeak. You can simply blue click the morph you dropped in there and then pick it up by its black halo (top center).
On Thu, Dec 8, 2016 at 5:10 PM, Chris Cunningham cunningham.cb@gmail.com wrote:
Ran into this recently with a very large morph (> 90% of screen real-estate). How do you get that morph out of the docking bar? I've resorted to quiting the image and starting over, which is really sub-optimal. If I could not accept drops (or at least be prompted if I drop it when the option is to not accept drops), that would go a long way to helping.
Just now trying this out (not having paid attention to the 'accept drops' check box), I noticed that the very big morph makes Squeak unusable - the docking bar takes up so much space I can't usefully open any other window/morph at all in Squeak anymore. Maybe a second guard to not allow such big morphs - or to shrink them if we do - should be added to the docking bar.
-cbc
On Thu, Dec 8, 2016 at 1:40 PM, Chris Muller asqueaker@gmail.com wrote:
Definitely a feature. I use it a lot to put often-used or temporary menu items or working-morphs there... where I know they'll remain accessible because they won't get buried.
On Thu, Dec 8, 2016 at 2:58 PM, Bernhard Pieber bernhard@pieber.com wrote:
I just found out that I can drop morphs on the main docking bar. When I show the docking bar’s context menu, the „accept drops“ checkbox is not clicked, though. Is this a bug or a feature?
Bernhard