On Monday, April 28, 2003, at 02:34 PM, Ingo Hohmann wrote:
... now you can kick me ... I was so engulfed in Rectangles and Ovals, I didn't even think about using a Line!
Fog happens. I could tell you about the time a mate and me spent forty minutes wondering why the 'new' hard disk wouldn't boot...the answer...it was a CD-ROM. Long story, too painful to recount!
About the winning checks, I first tried to use solely and: and or:, but then decided to write equalTo:and: at least it looked a little less messy (and worked ;-). Given the data structures I used, would there have been a better way?
What is 'better' grasshopper? Your way works and is readable and understandable. Works for me.
PS: Do you think a version with all those changes from the list would be worth publishing as a newbie project for others to learn?
Yup. At the risk of trumpet blowing, if you visit http://www.bumpybibbers. com and then follow the SPLASHWORD link on the left hand side, you'll see a taster for a full multi-media game I've written using Squeak. Finished it last year. It plays pretty good. It's not there for download as the only way I can package it is on CD because I used morphs glued together and saved i.e. I've strayed from the path of declarativeness! I only have a crappy modem link and the total upload size is about 25MB so it won't be there this week! The entire site is a work-in-progress as there is never enough time...
Sean Charles.