Hello:
I am using a lot of Randoms lately, and something strange has happened a couple of times today: I get Randoms which after a while produce an unending sequence of 1.0s. The instance variables of these Randoms are:
seed: 2.147483647e9 a: 16807.0 m: 2.147483647e9 q: 127773.0 r: 2836.0
It is quite annoying. I do not know the details of the random number generation algorithm. Is there a way to avoid it besides explicit testing for 1.0 in Random>>next?
Thanks, Juan.