On 21/11/12 17:03, Frank Shearar wrote:
On 21 November 2012 16:49, Derek O'Connelldoc@doconnel.f9.co.uk wrote:
On 21/11/12 15:53, Frank Shearar wrote:
On 21 November 2012 14:39, Frank Sheararfrank.shearar@gmail.com wrote:
Hi folks,
Apologies for the silence: things have been a bit busy.
Test wise we're looking pretty good. We still have a few red lights but I don't see much point in delaying further: some of the test failures are because of VM sensitivities.
Off the top of my head we/I still need to write a changelog, and otherwise a bunch of infrastructural stuff's all that's needed: a new update stream, switching it over, etc. I wrote a ReleaseBuilder script but of course should actually publish it.
I've also nearly finished the new background, and just need to figure out how to clean the edges of the pic to make it tile properly. Given I'm writing this mail on my phone I will have to mail the proposed image separately, at a later stage.
For better or worse, here it is. Test it with
ActiveWorld color: (InfiniteForm with: (PNGReadWriter
readFromFileNamed: 'my/path/to/blur_ulam_1.png'))
Note the strange vertical white-ish line between the tiles. The image is filled all the way to the edge, but the left and right edges differ sufficiently to create the artifact. I'm not sure how to get rid of it, never having attempted to make a tile-able image before.
Anyone spot anything missing off the swiki release page?
That would be http://wiki.squeak.org/squeak/6188.
frank
Will this do? Done in Gimp in two ticks :-)
Only if you tell me how you did that! I had a brief look over the Gimp's menus (because that's how I made the image in the first place), but nothing leapt out at me. I'm not sure whether I prefer the diamond-ish look or the rectilinear look now, but that's an OK problem to have :).
frank
Gimp v2.6.12, Filters/Map/Make Seamless, and if it you don't have that menu option...