Dave
Earlier today login worked. Currently it does not.
--Hannes
On 10/5/17, David T. Lewis lewis@mail.msen.com wrote:
Hannes,
You did not cause the problem. It may have been me, I saved the squeaksource.com image from a VNC session (because I wanted to make an up to date backup of it), and I am now unable to log in to squeaksource. Maybe I triggered a bug :-/
Can you please tell me if you are able to log in to your http://squeaksource.com page? I am getting authorization errors, and I suspect it is a problem that affects everyone.
Thanks, Dave
On Thu, Oct 05, 2017 at 01:52:35AM +0200, H. Hirzel wrote:
Dave,
Yes, I encounter problems. They might be related to what I just tried to do:
I wanted to save an updated version of Morphic to the ProjectEtoys repository but by mistake I tried to commit it to the trunk. As I do not have commit rights to trunk this prevented me from changing it inadvertently. Later on I wanted to commit that version to ProjectEtoys. It did not work.
--Hannes
On 10/5/17, David T. Lewis lewis@mail.msen.com wrote:
I'm seeing problems with SqueakSource right now, trying to figure out what is wrong. So the project may not be accessible right now :-/
Dave
On Thu, Oct 05, 2017 at 01:17:58AM +0200, H. Hirzel wrote:
Karl,
So far entering and existing the Etoys project works smoothly.
Load mcz from into current Squeak 6.0a
MCHttpRepository location: 'http://www.squeaksource.com/EtoysProject' user: '' password: ''
The issue is about providing more settings when entering.
Karl, do you want to be added to the list of developers?
--HH
On 10/5/17, H. Hirzel hannes.hirzel@gmail.com wrote:
PasteUpMorph is useful and the functions have to be maintained.
However adding more functions to Morph does not make sense.
Squeak 6.0a Morph selectors size 1345 PasteUpMorph selectors size 530
--Hannes
On 10/4/17, karl ramberg karlramberg@gmail.com wrote:
I'm not sure anybody uses Etoys anymore, but PasteUpMorph is very useful in direct manipulation because of it's various layout and event handling options. It also act as a container of other morphs, with automatic layout, enumeration etc. I'm sure most of this could be refactored into Morph class or another class.
Best, Karl
On Tue, Oct 3, 2017 at 3:03 PM, Marcel Taeumel marcel.taeumel@hpi.de wrote:
> +1 :) > > And then later: Rename PasteUpMorph to WorldMorph, and keep an > empty > PasteUpMorph subclass around for compatibility reasons. So many > ideas > have > been ported down to Morph class over the past years. New > applications > have > no reason to ever use other instances of PasteUpMorph. > > Best, > Marcel > > Am 03.10.2017 14:57:55 schrieb H. Hirzel hannes.hirzel@gmail.com: > On 10/3/17, H. Hirzel wrote: > > Dave > > > > your change set contains the class EtoysProject with > > > > EtoysProject selectors > > > > #(#finalEnterActions: #restoreGlobalPreferences > > #saveGlobalPreferences > > #initializeProjectPreferences #configureOnFirstEntry > > #finalExitActions:) > > > > For complete configuration of a EtoysProject it might be > > necessary > > to > > do > > > > PasteUpMorph subclass: EtoysPasteUpMorph > > > > as well. http://wiki.squeak.org/squeak/6461 > > > > Then Etoys related methods may be pushed down to > > EtoysPasteUpMorph. > > See screen shot attached. > > > And probably an Etoys specific subclass of WorldMenu would be > > fine > > as > well > > http://wiki.squeak.org/squeak/6461 > > > > > > there is a test project [2] and some more information about > > adaptions > > needed because of the UI changes in the thread 'Etoys in 2017?' - > > UI > > preferences [3]. And it would be good to have Etoys methods / > > configuration separate [4]. > > > > I suggest that you start go ahead and start implementing this > > while > > using a test Etoys project dropped onto the desktop. > > > > --Hannes > > > > > > [2] > You simply drop it in. E.g. download this project > >> http://etoys.laptop.org/src/Content/ExampleEtoys/CarAndPen.014.pr > > > > [3] Hannes Hirzel, 'Etoys in 2017?' mail, Wed, Feb 22, 2017 at > > 11:01 > > AM > > > > [4] David T. Lewis, Sep 4, 2016 at 3:34 PM > > "I think it would be great if both Etoys and Scratch were easily > > loadable and unloadable in trunk." > > > > On 10/2/17, David T. Lewis wrote: > >> An EtoysProject is a project that is configured for running > >> Etoys. > >> On > >> first entry to a new EtoysProject, the playground and project > preferences > >> are initialized to provide an environment similar to that of a > >> traditional > >> standalone Etoys image. > >> > >> Certain preferences that are required for Etoys are initialized > >> on > >> project > >> entry, overriding their global preference values while this > EtoysProject > >> is active. On leaving the project, these preferences are > >> restored > >> to > >> their > >> previous values. > >> > >> "ProjectViewMorph openOn: EtoysProject new" > >> > >> Change set attached for a minimal implementation. > >> > >> Anyone with Etoys knowledge care to help? I do not know enough > >> about > >> Etoys > >> to fill in the rest of the initialization that will be required, > >> but > >> it > >> should not be hard to do. > >> > >> Dave > >> > >> > > > > > > >