... and here they are...
- Dan --------------------- 3665AllowForTabs-di -- Dan Ingalls -- 19 February 2001 Tries to place windows and collapsed tabs in such a way as not to interfere with global flap tabs if present.
3666EasierDoubleClick -- Dan Ingalls -- 20 February 2001 I think the former 280ms timing was too tight for Squeak. I stretched it to 350ms.
3667univGotchas-sw -- Scott Wallace -- 20 February 2001 Fixes several things that got broken in universal tiles by yesterday's big scriptor update."
3668appearance3-raa -- Bob Arning -- 20 February 2001 more improvements to object properties pane including a walkback fix"
3669moreSwikiFixes-raa -- Bob Arning -- 20 February 2001 a little fix for loading Projects due to the fact that FileStreams so not do a good job with #contents."
3670redLineToggle-raa -- Bob Arning -- 20 February 2001 add toggle to red menu for both geemail and the playfield it contains to turn the red page break line on and off"
3671Genie-Engine -- Nathanael Scharli -- 20 February 2001 Genie is a character and gesture recognition system for Squeak. This changeset contains all the classes involved in recognizing a gesture and looking it up in a dictionary. NOTE: To get a ready-to-use Genie environment, file in the following changesets in this order: a) Genie-Engine.cs b) Genie-UI.cs c) Genie-Integration.cs"
3672Genie-UI -- Nathanael Scharli -- 20 February 2001 Genie is a character and gesture recognition system for Squeak. This changeset contains the UI to configure Genie (Inspect/edit/load/save/copy/delete gesture dictionaries, display properties, etc.). NOTES: - Make sure that Genie-Engine is filed in before you file in this change-set! - To get a ready-to-use Genie environment, file in the following changesets in this order: a) Genie-Engine.cs b) Genie-UI.cs c) Genie-Integration.cs"
3673Genie-Integration -- Nathanael Scharli -- 20 February 2001 Genie is a character and gesture recognition system for Squeak. This changeset integrates Genie into Morphic. It consists of system integration code in classes like HandMorph, Morph, TextMorph, MorphicEvent, etc. NOTES: - Make sure that Genie-Engine is filed in before you file in this change-set! - To get a ready-to-use Genie environment, file in the following changesets in this order: a) Genie-Engine.cs b) Genie-UI.cs c) Genie-Integration.cs"
3674ZipDir-ar -- Andreas Raab -- 20 February 2001 A very first and simple approach at accessing .zip file directories."
3675appearanceAgain-raa -- Bob Arning -- 20 February 2001 in ObjectPropertiesMorph made solid/gradient checkboxes rather than buttons"
3676moreSwiki-raa -- Bob Arning -- 20 February 2001 Improve feedback when loading projects from superswiki. The progress indicator was not starting soon enough."
3677UnivTiles10-tk -- Ted Kaehler -- 20 February 2001 Universal tiles: Dan's beginnings of universal tiles that look exactly like old EToy tiles. Ted removed the method header when inside a script editor. When collecting the source code, it is restored. Also, fixes veryDeepInner: for EventHandler, TextMorph, and CRGesture. Defines fields to be copied only weakly."
3678BBStack-ar -- Andreas Raab -- 20 February 2001 Fixes unbalanced stacks after BB prims invoked with arguments. Also adds the ability to check for stack balance when DoBalanceChecks is enabled during translation."
3679NoSound-ar -- Andreas Raab -- 20 February 2001 Don't bother playing a sound that has no samples left. Happens quite a bit for this very special sound named 'silence' and leads to spurious attempts of starting the sound player."