Dietmar Krueger wrote:
It only takes 30 seconds: -Open an empty morphic world. -Add a TextMorph and a SimpleButtonMorph -Place the SimpleButtonMorph above the TextMorph!!! -Choose the following from the popup menu of the SimpleButtonMorph: --set target --change action selector (type in: contents)
sorry, a small correction: --change action selector (type in: contents:)
--change arguments (type in: 'Hello World') -Press the button
Greetings, Dietmar
Many thanks Dietmar. It works!
Now, do I need to subclass SimpleButtonMorph everytime I want to change its label, its target, etc? If I plan to have 10 different buttons in my window, do I need to create ten different subclasses of SimpleButtonMorph?
How do you target several targets; do you simply drop the button on the various targets?
How do you give several selectors to a Morph? For instance, how do you tell the ButtonMorph to go fetch the contents of a TextMorph and put them in a particular StringMorph?
Do I need to give my TextMorph a name for the ButtonMorph to be able to get its contents before transferring them to the StringMorph?
Vielen Dank.
Philippe de Rochambeau