Hello
this is a follow up mail on loading a project file (*.pr) saved in Squeak 3.10.2 [1] into Squeak 6.0a-#18000 [2]
The code breaks at
ImageSegmentLoader>>readObject [3]
I'd like to find out which class causes this problem.
readObject | header oop nWords class format | header := self readUint32. (header bitAnd: HeaderTypeMask) caseOf: { [HeaderTypeSizeAndClass] -> [nWords := header >> 2. class := self readUint32. header := self readUint32]. [HeaderTypeClass] ->
The header is a 32 bit integer denoting the class, I assume. I'd like to know which class causes the problem.
How can I find out which class this 32 bit integer refers to?
Regards
Hannes
--------------------------------------------------------------------------------------------------------------------------------
[1] The project file has a workspace in it in addition to some RectangleMorphs and SimpleButtonMorphs which were loaded succesfully in another test.
http://forum.world.st/The-Trunk-Morphic-kfr-1435-mcz-tp5077266p5077476.html The reference has a test project *.pr file attached.
[2] http://lists.squeakfoundation.org/pipermail/squeak-dev/2018-May/198848.html
New method added
SmartRefStream >> in the conversion protocol
methodPropertiespps0
^ AdditionalMethodState
[3] readObject | header oop nWords class format | header := self readUint32. (header bitAnd: HeaderTypeMask) caseOf: { [HeaderTypeSizeAndClass] -> [nWords := header >> 2. class := self readUint32. header := self readUint32]. [HeaderTypeClass] -> [class := header - 1. header := self readUint32. nWords := header
2 bitAnd: 63].
[HeaderTypeShort] -> [nWords := header >> 2 bitAnd: 63. class := header >> 12 bitAnd: 31]. } otherwise: [self error: 'unexpected free chunk']. nWords := nWords - 1. "nWords includes 1 header word" oop := position. ^[oopMap at: oop ifAbsentPut: [format := header >> 8 bitAnd: 15. "hash := header >> 17 bitAnd: 4095." self allocateObject: format class: class size: nWords]] ensure: [position := oop + (nWords * 4)]
Hi Hannes,
On Wed, May 23, 2018 at 4:15 AM, H. Hirzel hannes.hirzel@gmail.com wrote:
Hello
this is a follow up mail on loading a project file (*.pr) saved in Squeak 3.10.2 [1] into Squeak 6.0a-#18000 [2]
The code breaks at
ImageSegmentLoader>>readObject [3]
I'd like to find out which class causes this problem.
readObject | header oop nWords class format | header := self readUint32. (header bitAnd: HeaderTypeMask) caseOf: { [HeaderTypeSizeAndClass] -> [nWords := header >> 2. class := self readUint32. header := self readUint32]. [HeaderTypeClass] ->
The header is a 32 bit integer denoting the class, I assume. I'd like to know which class causes the problem.
How can I find out which class this 32 bit integer refers to?
There are three header formats, selected by a two bit field, the fourth value identifying free objects, and hence never seen in an image segment. The formats are
HeaderTypeSizeAndClass (0) The header is three words; the first is a size field, the second is the class up, and the third is the header (containing format, GC bits, etc)
HeaderTypeClass (1) The header is two words; the first is the class oop, the second is the header (containing format, GC bits, etc, and in this case a 6 bit word size field)
(HeaderTypeFree (2))
HeaderTypeShort (3): The header is one word, being the header including a 5 bit field (31 bitShift: 12) that is a zero-relative index into an array of 32 possible compact classes that in pre-Spur Squeaks are held in Smalltalk compactClasses. In ImageSegmentLoader they are in CompactClasses, initialized in the class-side initialize method. I would be willing to bet real money that this is the kind of header that is failing, and that the issue is missing compact classes such as MethodProperties.
Here's the layout of the header word in all three cases (taken from ObjectMemory's class comment in the VMMaker/VMMaker.oscog package):
MSB 3 bits reserved for gc (mark, root, unused) 12 bits object hash (for HashSets) 5 bits compact class index 4 bits object format 6 bits object size in 32-bit words LSB: 2 bits header type (0: 3-word, 1: 2-word, 2: forbidden, 3: 1-word)
Here's the initialization of CompactClasses from ImageSegmentLoader class>>initialize:
CompactClasses := {CompiledMethod. nil. Array. nil. LargePositiveInteger. Float. MethodDictionary. Association. Point. Rectangle. ByteString. nil. nil "was BlockContext; needs special handling". Context. nil. Bitmap. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil}.
Looking at the V39 sources I can't see an initialization of the compactClassesArray; recreateSpecialObjectsArray simply copies the existing compactClassesArray. Each image can have its own compact classes (Behavior>>becomeCompact). Therefore there has to be a copy of the compact classes array saved in the image segment. I can see traces of this but don't know how the code works. Look for compactClassesArray in the 3.9/3.10 sources and you may be able to find where the compact classes are in an image segment.
Once you've located the compact classes you'll have to decide how to handle the mapping. The most important two things that have changed from 3.10 to Spur are
1. the bytecode set and block implementation; 3.10 used Smalltalk-80 style non-reentrant BlockContexts; as of Cog (4.0? 4.1?) we moved to reentrant BlockClosure, where MethodContext (now Context) is used for block and method activations. There are 6 new byte codes used to implement closures; see the class comment of EncoderForV3PlusClosures
2. 3.10 had an instance of MethodProperties as the penultimate literal in all methods. As of Cog (but this has nothing to do with the VM) methods either have a selector in the penultimate literal, or an instance of AdditionalMethodState (if the method has a pragma or properties), hence saving considerable space.
To map from BlockContext to BlockClosure you'll have to revive the decompiler for pre-closure bytecodes, decompile the block's method, recompile to closure byte codes, and map PCs and temp vars appropriately. This isn't easy in general, but it is possible, at least in theory, and simple blocks may be simple (e.g. blocks that only take arguments). (Think about the problem as you would in understanding how the Debugger maps from a context's pc and temporary variables to its display of the currently executing expression, and the temporary variables and back. At least in 4.0 and/or 4.1 we had the pc/variable mapping system working for both, and we still have remnants of this; see DebuggerMethodMap's two subclasses, DebuggerMethodMapForBlueBookMethods & DebuggerMethodMapForClosureCompiledMethods. You should be able to use these to perform the mapping.
To map from MethodProperties to AdditionalMethodState in a CompiledMethod is essentially trivial. See if the MethodProperties has only a selector and then simply use the selector in place of the MethodProperties. If there are additional properties, create an equivalent AdditionalMethodState, copying across the properties, and use that in place of the MethodProperties.
This is low-level enough that you may want to pair or at least consult with myself or Bert. I was the one who wrought all this change. I apologise for the severe inconvenience, but the current relative performance between Cog and the 3.10 interpreter in part depends on these changes.
HTH
Regards
Hannes
[1] The project file has a workspace in it in addition to some RectangleMorphs and SimpleButtonMorphs which were loaded succesfully in another test.
http://forum.world.st/The-Trunk-Morphic-kfr-1435-mcz- tp5077266p5077476.html The reference has a test project *.pr file attached.
[2] http://lists.squeakfoundation.org/pipermail/squeak-dev/2018- May/198848.html
New method added
SmartRefStream >> in the conversion protocol
methodPropertiespps0
^ AdditionalMethodState
[3] readObject | header oop nWords class format | header := self readUint32. (header bitAnd: HeaderTypeMask) caseOf: { [HeaderTypeSizeAndClass] -> [nWords := header >> 2. class := self readUint32. header := self readUint32]. [HeaderTypeClass] -> [class := header - 1. header := self readUint32. nWords := header
2 bitAnd: 63].
[HeaderTypeShort] -> [nWords := header >> 2 bitAnd: 63. class := header
12 bitAnd: 31].
} otherwise: [self error: 'unexpected free chunk']. nWords := nWords - 1. "nWords includes 1 header word" oop := position. ^[oopMap at: oop ifAbsentPut: [format := header >> 8 bitAnd: 15. "hash := header >> 17 bitAnd: 4095." self allocateObject: format class: class size: nWords]] ensure: [position := oop + (nWords * 4)]
Thanks for the write up :-) I really enjoy using the speed up that your effort has brought and are impressed by what you and others have achieved. That some parts like image segments need care is expected and I personally see it as opportunity to learn more about the new system.
Best, Karl
On Wed, May 23, 2018 at 8:25 PM, Eliot Miranda eliot.miranda@gmail.com wrote:
Hi Hannes,
On Wed, May 23, 2018 at 4:15 AM, H. Hirzel hannes.hirzel@gmail.com wrote:
Hello
this is a follow up mail on loading a project file (*.pr) saved in Squeak 3.10.2 [1] into Squeak 6.0a-#18000 [2]
The code breaks at
ImageSegmentLoader>>readObject [3]
I'd like to find out which class causes this problem.
readObject | header oop nWords class format | header := self readUint32. (header bitAnd: HeaderTypeMask) caseOf: { [HeaderTypeSizeAndClass] -> [nWords := header >> 2. class := self readUint32. header := self readUint32]. [HeaderTypeClass] ->
The header is a 32 bit integer denoting the class, I assume. I'd like to know which class causes the problem.
How can I find out which class this 32 bit integer refers to?
There are three header formats, selected by a two bit field, the fourth value identifying free objects, and hence never seen in an image segment. The formats are
HeaderTypeSizeAndClass (0) The header is three words; the first is a size field, the second is the class up, and the third is the header (containing format, GC bits, etc)
HeaderTypeClass (1) The header is two words; the first is the class oop, the second is the header (containing format, GC bits, etc, and in this case a 6 bit word size field)
(HeaderTypeFree (2))
HeaderTypeShort (3): The header is one word, being the header including a 5 bit field (31 bitShift: 12) that is a zero-relative index into an array of 32 possible compact classes that in pre-Spur Squeaks are held in Smalltalk compactClasses. In ImageSegmentLoader they are in CompactClasses, initialized in the class-side initialize method. I would be willing to bet real money that this is the kind of header that is failing, and that the issue is missing compact classes such as MethodProperties.
Here's the layout of the header word in all three cases (taken from ObjectMemory's class comment in the VMMaker/VMMaker.oscog package):
MSB 3 bits reserved for gc (mark, root, unused) 12 bits object hash (for HashSets) 5 bits compact class index 4 bits object format 6 bits object size in 32-bit words LSB: 2 bits header type (0: 3-word, 1: 2-word, 2: forbidden, 3: 1-word)
Here's the initialization of CompactClasses from ImageSegmentLoader class>>initialize:
CompactClasses := {CompiledMethod. nil. Array. nil. LargePositiveInteger. Float. MethodDictionary. Association. Point. Rectangle. ByteString. nil. nil "was BlockContext; needs special handling". Context. nil. Bitmap. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil}.
Looking at the V39 sources I can't see an initialization of the compactClassesArray; recreateSpecialObjectsArray simply copies the existing compactClassesArray. Each image can have its own compact classes (Behavior>>becomeCompact). Therefore there has to be a copy of the compact classes array saved in the image segment. I can see traces of this but don't know how the code works. Look for compactClassesArray in the 3.9/3.10 sources and you may be able to find where the compact classes are in an image segment.
Once you've located the compact classes you'll have to decide how to handle the mapping. The most important two things that have changed from 3.10 to Spur are
- the bytecode set and block implementation; 3.10 used Smalltalk-80 style
non-reentrant BlockContexts; as of Cog (4.0? 4.1?) we moved to reentrant BlockClosure, where MethodContext (now Context) is used for block and method activations. There are 6 new byte codes used to implement closures; see the class comment of EncoderForV3PlusClosures
- 3.10 had an instance of MethodProperties as the penultimate literal in
all methods. As of Cog (but this has nothing to do with the VM) methods either have a selector in the penultimate literal, or an instance of AdditionalMethodState (if the method has a pragma or properties), hence saving considerable space.
To map from BlockContext to BlockClosure you'll have to revive the decompiler for pre-closure bytecodes, decompile the block's method, recompile to closure byte codes, and map PCs and temp vars appropriately. This isn't easy in general, but it is possible, at least in theory, and simple blocks may be simple (e.g. blocks that only take arguments). (Think about the problem as you would in understanding how the Debugger maps from a context's pc and temporary variables to its display of the currently executing expression, and the temporary variables and back. At least in 4.0 and/or 4.1 we had the pc/variable mapping system working for both, and we still have remnants of this; see DebuggerMethodMap's two subclasses, DebuggerMethodMapForBlueBookMethods & DebuggerMethodMapForClosureCompiledMethods. You should be able to use these to perform the mapping.
To map from MethodProperties to AdditionalMethodState in a CompiledMethod is essentially trivial. See if the MethodProperties has only a selector and then simply use the selector in place of the MethodProperties. If there are additional properties, create an equivalent AdditionalMethodState, copying across the properties, and use that in place of the MethodProperties.
This is low-level enough that you may want to pair or at least consult with myself or Bert. I was the one who wrought all this change. I apologise for the severe inconvenience, but the current relative performance between Cog and the 3.10 interpreter in part depends on these changes.
HTH
Regards
Hannes
[1] The project file has a workspace in it in addition to some RectangleMorphs and SimpleButtonMorphs which were loaded succesfully in another test.
http://forum.world.st/The-Trunk-Morphic-kfr-1435-mcz-tp50772 66p5077476.html The reference has a test project *.pr file attached.
[2] http://lists.squeakfoundation.org/pipermail/squeak-dev/2018- May/198848.html
New method added
SmartRefStream >> in the conversion protocol
methodPropertiespps0
^ AdditionalMethodState
[3] readObject | header oop nWords class format | header := self readUint32. (header bitAnd: HeaderTypeMask) caseOf: { [HeaderTypeSizeAndClass] -> [nWords := header >> 2. class := self readUint32. header := self readUint32]. [HeaderTypeClass] -> [class := header - 1. header := self readUint32. nWords := header
2 bitAnd: 63].
[HeaderTypeShort] -> [nWords := header >> 2 bitAnd: 63. class :=
header >> 12 bitAnd: 31]. } otherwise: [self error: 'unexpected free chunk']. nWords := nWords - 1. "nWords includes 1 header word" oop := position. ^[oopMap at: oop ifAbsentPut: [format := header >> 8 bitAnd: 15. "hash := header >> 17 bitAnd: 4095." self allocateObject: format class: class size: nWords]] ensure: [position := oop + (nWords * 4)]
-- _,,,^..^,,,_ best, Eliot
Hi Eliot
In the meantime quite a number of projects with Squeak 3 style object memory load fine [1]. Time to look at the issue of the blocks again which affects some of them
You write
<citation> The most important two things that have changed from Squeak version 3.10 to Spur are
1. the bytecode set and block implementation; 3.10 used Smalltalk-80 style non-reentrant BlockContexts; as of Cog (4.0? 4.1?) we moved to reentrant BlockClosure, where MethodContext (now Context) is used for block and method activations. There are 6 new byte codes used to implement closures;
see the class comment of EncoderForV3PlusClosures
2. 3.10 had an instance of MethodProperties as the penultimate literal in all methods. As of Cog (but this has nothing to do with the VM) methods either have a selector in the penultimate literal, or an instance of AdditionalMethodState (if the method has a pragma or properties), hence saving considerable space. </citation>
I think we need a simple test case (*.pr file from e.g. Squeak 3.10.2) with BlockContexts and then a way how to deal with it. What is the minimal test case for this?
As a first solution to be included in 5.2 the simplest thing might be 'graceful degradation', i.e. just informing the user that the project has old style BlockContexts and cannot be loaded yet.
Maybe more is possible ...
Kind regards Hannes
[1] See thread test plan. Etoys ProjectLoading tests in 5.2 And http://wiki.squeak.org/squeak/1183
On 5/23/18, karl ramberg karlramberg@gmail.com wrote:
Thanks for the write up :-) I really enjoy using the speed up that your effort has brought and are impressed by what you and others have achieved. That some parts like image segments need care is expected and I personally see it as opportunity to learn more about the new system.
Best, Karl
On Wed, May 23, 2018 at 8:25 PM, Eliot Miranda eliot.miranda@gmail.com wrote:
Hi Hannes,
On Wed, May 23, 2018 at 4:15 AM, H. Hirzel hannes.hirzel@gmail.com wrote:
Hello
this is a follow up mail on loading a project file (*.pr) saved in Squeak 3.10.2 [1] into Squeak 6.0a-#18000 [2]
The code breaks at
ImageSegmentLoader>>readObject [3]
I'd like to find out which class causes this problem.
readObject | header oop nWords class format | header := self readUint32. (header bitAnd: HeaderTypeMask) caseOf: { [HeaderTypeSizeAndClass] -> [nWords := header >> 2. class := self readUint32. header := self readUint32]. [HeaderTypeClass] ->
The header is a 32 bit integer denoting the class, I assume. I'd like to know which class causes the problem.
How can I find out which class this 32 bit integer refers to?
There are three header formats, selected by a two bit field, the fourth value identifying free objects, and hence never seen in an image segment. The formats are
HeaderTypeSizeAndClass (0) The header is three words; the first is a size field, the second is the class up, and the third is the header (containing format, GC bits, etc)
HeaderTypeClass (1) The header is two words; the first is the class oop, the second is the header (containing format, GC bits, etc, and in this case a 6 bit word size field)
(HeaderTypeFree (2))
HeaderTypeShort (3): The header is one word, being the header including a 5 bit field (31 bitShift: 12) that is a zero-relative index into an array of 32 possible compact classes that in pre-Spur Squeaks are held in Smalltalk compactClasses. In ImageSegmentLoader they are in CompactClasses, initialized in the class-side initialize method. I would be willing to bet real money that this is the kind of header that is failing, and that the issue is missing compact classes such as MethodProperties.
Here's the layout of the header word in all three cases (taken from ObjectMemory's class comment in the VMMaker/VMMaker.oscog package):
MSB 3 bits reserved for gc (mark, root, unused) 12 bits object hash (for HashSets) 5 bits compact class index 4 bits object format 6 bits object size in 32-bit words LSB: 2 bits header type (0: 3-word, 1: 2-word, 2: forbidden, 3: 1-word)
Here's the initialization of CompactClasses from ImageSegmentLoader class>>initialize:
CompactClasses := {CompiledMethod. nil. Array. nil. LargePositiveInteger. Float. MethodDictionary. Association. Point. Rectangle. ByteString. nil. nil "was BlockContext; needs special handling". Context. nil. Bitmap. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil}.
Looking at the V39 sources I can't see an initialization of the compactClassesArray; recreateSpecialObjectsArray simply copies the existing compactClassesArray. Each image can have its own compact classes (Behavior>>becomeCompact). Therefore there has to be a copy of the compact classes array saved in the image segment. I can see traces of this but don't know how the code works. Look for compactClassesArray in the 3.9/3.10 sources and you may be able to find where the compact classes are in an image segment.
Once you've located the compact classes you'll have to decide how to handle the mapping. The most important two things that have changed from 3.10 to Spur are
- the bytecode set and block implementation; 3.10 used Smalltalk-80
style non-reentrant BlockContexts; as of Cog (4.0? 4.1?) we moved to reentrant BlockClosure, where MethodContext (now Context) is used for block and method activations. There are 6 new byte codes used to implement closures; see the class comment of EncoderForV3PlusClosures
- 3.10 had an instance of MethodProperties as the penultimate literal in
all methods. As of Cog (but this has nothing to do with the VM) methods either have a selector in the penultimate literal, or an instance of AdditionalMethodState (if the method has a pragma or properties), hence saving considerable space.
To map from BlockContext to BlockClosure you'll have to revive the decompiler for pre-closure bytecodes, decompile the block's method, recompile to closure byte codes, and map PCs and temp vars appropriately. This isn't easy in general, but it is possible, at least in theory, and simple blocks may be simple (e.g. blocks that only take arguments). (Think about the problem as you would in understanding how the Debugger maps from a context's pc and temporary variables to its display of the currently executing expression, and the temporary variables and back. At least in 4.0 and/or 4.1 we had the pc/variable mapping system working for both, and we still have remnants of this; see DebuggerMethodMap's two subclasses, DebuggerMethodMapForBlueBookMethods & DebuggerMethodMapForClosureCompiledMethods. You should be able to use these to perform the mapping.
To map from MethodProperties to AdditionalMethodState in a CompiledMethod is essentially trivial. See if the MethodProperties has only a selector and then simply use the selector in place of the MethodProperties. If there are additional properties, create an equivalent AdditionalMethodState, copying across the properties, and use that in place of the MethodProperties.
This is low-level enough that you may want to pair or at least consult with myself or Bert. I was the one who wrought all this change. I apologise for the severe inconvenience, but the current relative performance between Cog and the 3.10 interpreter in part depends on these changes.
HTH
Regards
Hannes
[1] The project file has a workspace in it in addition to some RectangleMorphs and SimpleButtonMorphs which were loaded succesfully in another test.
http://forum.world.st/The-Trunk-Morphic-kfr-1435-mcz-tp50772 66p5077476.html The reference has a test project *.pr file attached.
[2] http://lists.squeakfoundation.org/pipermail/squeak-dev/2018- May/198848.html
New method added
SmartRefStream >> in the conversion protocol
methodPropertiespps0
^ AdditionalMethodState
[3] readObject | header oop nWords class format | header := self readUint32. (header bitAnd: HeaderTypeMask) caseOf: { [HeaderTypeSizeAndClass] -> [nWords := header >> 2. class := self readUint32. header := self readUint32]. [HeaderTypeClass] -> [class := header - 1. header := self readUint32. nWords := header
2 bitAnd: 63].
[HeaderTypeShort] -> [nWords := header >> 2 bitAnd: 63. class :=
header >> 12 bitAnd: 31]. } otherwise: [self error: 'unexpected free chunk']. nWords := nWords - 1. "nWords includes 1 header word" oop := position. ^[oopMap at: oop ifAbsentPut: [format := header >> 8 bitAnd: 15. "hash := header >> 17 bitAnd: 4095." self allocateObject: format class: class size: nWords]] ensure: [position := oop + (nWords * 4)]
-- _,,,^..^,,,_ best, Eliot
A minimal test case is
a) Take a Squeak 3.10.2 image such as the http://folk.uio.no/trygver/assets/BabyIDE.zip version from Trygve Reenskaug
use an interpreter VM to open it.
b) open a new empty project (no flaps, no trash can): Label it 'SimplBtnMrphWthBlkAsTgt1' (the name needs to be less than 24 characters, unfortunately)
c) Use the second example of page http://wiki.squeak.org/squeak/6413 a SimpleButtonMorph with a block as target.
d) Choose 'world menu' / 'projects' / 'save project on local file only'
e) Get the file 'SimplBtnMrphWthBlkAsTgt1.001.pr' from the Squeaklets folder
f) Drop the project file onto the desktop of a Squeak5.2alpha latest update: #18117 image
Note: the test file is attached, so actually points a) to e) are not necessary unless you want to verify yourself.
On 6/28/18, H. Hirzel hannes.hirzel@gmail.com wrote:
Hi Eliot
In the meantime quite a number of projects with Squeak 3 style object memory load fine [1]. Time to look at the issue of the blocks again which affects some of them
You write
<citation> The most important two things that have changed from Squeak version 3.10 to Spur are
- the bytecode set and block implementation; 3.10 used Smalltalk-80
style non-reentrant BlockContexts; as of Cog (4.0? 4.1?) we moved to reentrant BlockClosure, where MethodContext (now Context) is used for block and method activations. There are 6 new byte codes used to implement closures;
see the class comment of EncoderForV3PlusClosures
- 3.10 had an instance of MethodProperties as the penultimate literal
in all methods. As of Cog (but this has nothing to do with the VM) methods either have a selector in the penultimate literal, or an instance of AdditionalMethodState (if the method has a pragma or properties), hence saving considerable space.
</citation>
I think we need a simple test case (*.pr file from e.g. Squeak 3.10.2) with BlockContexts and then a way how to deal with it. What is the minimal test case for this?
As a first solution to be included in 5.2 the simplest thing might be 'graceful degradation', i.e. just informing the user that the project has old style BlockContexts and cannot be loaded yet.
Maybe more is possible ...
Kind regards Hannes
[1] See thread test plan. Etoys ProjectLoading tests in 5.2 And http://wiki.squeak.org/squeak/1183
On 5/23/18, karl ramberg karlramberg@gmail.com wrote:
Thanks for the write up :-) I really enjoy using the speed up that your effort has brought and are impressed by what you and others have achieved. That some parts like image segments need care is expected and I personally see it as opportunity to learn more about the new system.
Best, Karl
On Wed, May 23, 2018 at 8:25 PM, Eliot Miranda eliot.miranda@gmail.com wrote:
Hi Hannes,
On Wed, May 23, 2018 at 4:15 AM, H. Hirzel hannes.hirzel@gmail.com wrote:
Hello
this is a follow up mail on loading a project file (*.pr) saved in Squeak 3.10.2 [1] into Squeak 6.0a-#18000 [2]
The code breaks at
ImageSegmentLoader>>readObject [3]
I'd like to find out which class causes this problem.
readObject | header oop nWords class format | header := self readUint32. (header bitAnd: HeaderTypeMask) caseOf: { [HeaderTypeSizeAndClass] -> [nWords := header >> 2. class := self readUint32. header := self readUint32]. [HeaderTypeClass] ->
The header is a 32 bit integer denoting the class, I assume. I'd like to know which class causes the problem.
How can I find out which class this 32 bit integer refers to?
There are three header formats, selected by a two bit field, the fourth value identifying free objects, and hence never seen in an image segment. The formats are
HeaderTypeSizeAndClass (0) The header is three words; the first is a size field, the second is the class up, and the third is the header (containing format, GC bits, etc)
HeaderTypeClass (1) The header is two words; the first is the class oop, the second is the header (containing format, GC bits, etc, and in this case a 6 bit word size field)
(HeaderTypeFree (2))
HeaderTypeShort (3): The header is one word, being the header including a 5 bit field (31 bitShift: 12) that is a zero-relative index into an array of 32 possible compact classes that in pre-Spur Squeaks are held in Smalltalk compactClasses. In ImageSegmentLoader they are in CompactClasses, initialized in the class-side initialize method. I would be willing to bet real money that this is the kind of header that is failing, and that the issue is missing compact classes such as MethodProperties.
Here's the layout of the header word in all three cases (taken from ObjectMemory's class comment in the VMMaker/VMMaker.oscog package):
MSB 3 bits reserved for gc (mark, root, unused) 12 bits object hash (for HashSets) 5 bits compact class index 4 bits object format 6 bits object size in 32-bit words LSB: 2 bits header type (0: 3-word, 1: 2-word, 2: forbidden, 3: 1-word)
Here's the initialization of CompactClasses from ImageSegmentLoader class>>initialize:
CompactClasses := {CompiledMethod. nil. Array. nil. LargePositiveInteger. Float. MethodDictionary. Association. Point. Rectangle. ByteString. nil. nil "was BlockContext; needs special handling". Context. nil. Bitmap. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil. nil}.
Looking at the V39 sources I can't see an initialization of the compactClassesArray; recreateSpecialObjectsArray simply copies the existing compactClassesArray. Each image can have its own compact classes (Behavior>>becomeCompact). Therefore there has to be a copy of the compact classes array saved in the image segment. I can see traces of this but don't know how the code works. Look for compactClassesArray in the 3.9/3.10 sources and you may be able to find where the compact classes are in an image segment.
Once you've located the compact classes you'll have to decide how to handle the mapping. The most important two things that have changed from 3.10 to Spur are
- the bytecode set and block implementation; 3.10 used Smalltalk-80
style non-reentrant BlockContexts; as of Cog (4.0? 4.1?) we moved to reentrant BlockClosure, where MethodContext (now Context) is used for block and method activations. There are 6 new byte codes used to implement closures; see the class comment of EncoderForV3PlusClosures
- 3.10 had an instance of MethodProperties as the penultimate literal
in all methods. As of Cog (but this has nothing to do with the VM) methods either have a selector in the penultimate literal, or an instance of AdditionalMethodState (if the method has a pragma or properties), hence saving considerable space.
To map from BlockContext to BlockClosure you'll have to revive the decompiler for pre-closure bytecodes, decompile the block's method, recompile to closure byte codes, and map PCs and temp vars appropriately. This isn't easy in general, but it is possible, at least in theory, and simple blocks may be simple (e.g. blocks that only take arguments). (Think about the problem as you would in understanding how the Debugger maps from a context's pc and temporary variables to its display of the currently executing expression, and the temporary variables and back. At least in 4.0 and/or 4.1 we had the pc/variable mapping system working for both, and we still have remnants of this; see DebuggerMethodMap's two subclasses, DebuggerMethodMapForBlueBookMethods & DebuggerMethodMapForClosureCompiledMethods. You should be able to use these to perform the mapping.
To map from MethodProperties to AdditionalMethodState in a CompiledMethod is essentially trivial. See if the MethodProperties has only a selector and then simply use the selector in place of the MethodProperties. If there are additional properties, create an equivalent AdditionalMethodState, copying across the properties, and use that in place of the MethodProperties.
This is low-level enough that you may want to pair or at least consult with myself or Bert. I was the one who wrought all this change. I apologise for the severe inconvenience, but the current relative performance between Cog and the 3.10 interpreter in part depends on these changes.
HTH
Regards
Hannes
[1] The project file has a workspace in it in addition to some RectangleMorphs and SimpleButtonMorphs which were loaded succesfully in another test.
http://forum.world.st/The-Trunk-Morphic-kfr-1435-mcz-tp50772 66p5077476.html The reference has a test project *.pr file attached.
[2] http://lists.squeakfoundation.org/pipermail/squeak-dev/2018- May/198848.html
New method added
SmartRefStream >> in the conversion protocol
methodPropertiespps0
^ AdditionalMethodState
[3] readObject | header oop nWords class format | header := self readUint32. (header bitAnd: HeaderTypeMask) caseOf: { [HeaderTypeSizeAndClass] -> [nWords := header >> 2. class := self readUint32. header := self readUint32]. [HeaderTypeClass] -> [class := header - 1. header := self readUint32. nWords := header
2 bitAnd: 63].
[HeaderTypeShort] -> [nWords := header >> 2 bitAnd: 63. class :=
header >> 12 bitAnd: 31]. } otherwise: [self error: 'unexpected free chunk']. nWords := nWords - 1. "nWords includes 1 header word" oop := position. ^[oopMap at: oop ifAbsentPut: [format := header >> 8 bitAnd: 15. "hash := header >> 17 bitAnd: 4095." self allocateObject: format class: class size: nWords]] ensure: [position := oop + (nWords * 4)]
-- _,,,^..^,,,_ best, Eliot
BabyIDE is not plain 3.10.2. Test should be made with this link http://ftp.squeak.org/3.10gamma/Squeak3.10.gamma.7159.zip and apropiate Stack VM
On linux the default loaded via Synaptic works and on Mac the JMM Squeak 4.2.5beta1U. I do not know Stack VM working on Windows 10, so feedback is welcome.
Edgar @morplenauta
On 28/06/2018, 04:09, "H. Hirzel" hannes.hirzel@gmail.com wrote:
A minimal test case is
a) Take a Squeak 3.10.2 image such as the http://folk.uio.no/trygver/assets/BabyIDE.zip version from Trygve Reenskaug
use an interpreter VM to open it.
b) open a new empty project (no flaps, no trash can): Label it 'SimplBtnMrphWthBlkAsTgt1' (the name needs to be less than 24 characters, unfortunately)
c) Use the second example of page http://wiki.squeak.org/squeak/6413 a SimpleButtonMorph with a block as target.
d) Choose 'world menu' / 'projects' / 'save project on local file only'
e) Get the file 'SimplBtnMrphWthBlkAsTgt1.001.pr' from the Squeaklets folder
f) Drop the project file onto the desktop of a Squeak5.2alpha latest update: #18117 image
Note: the test file is attached, so actually points a) to e) are not necessary unless you want to verify yourself.
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