I just fixed this in NK-ConnectorsDemo.048.pr . Sorry about that (hey, loading worked for me once!)
On Tuesday 03 April 2001 08:21, Bob Arning wrote:
Mark,
The problem is with DisplayScanner>>quickPrintOn:box:font:color: which is modified by this change set to send #depth to a font. ... font depth = 1 ifTrue: [ ... Unfortunately, in an effort to keep the user apprised of progress while the project is loading, some drawing activity takes place in a non-UI process. As a result, bad luck in the timing of this drawing activity causes a StringMorph to display itself after #quickPrintOn:box:font:color: was modified, but before the corresponding #depth method was added to StrikeFont. As a workaround for those wishing to load this and experiencing the same difficulty, add the following method to StrikeFont before loading t e project:
depth ^glyphs depth
Cheers, Bob
On Tue, 3 Apr 2001 10:51:44 -0400 Mark Guzdial guzdial@cc.gatech.edu
wrote:
Has anyone been able to download this? I've tried twice now, and each time, I get a severe crash where a StrikeFont doesn't understand depth.
Mark
I just put a somewhat smaller version of this (274K) on BSS.
On Monday 02 April 2001 21:52, Ned Konz wrote:
I've just published a pre-beta version of my new Connectors work. This includes a tutorial in book form that comes with extra parts and a small amount of descriptive text.
It works in 3.1 (only).
It's about 400K, since some extra objects snuck in and I haven't hunted them down yet (including a ChangeSorter, a FileList, and some other really questionable items).
I would welcome feedback. There are still a couple of things I'd like to fix.
-- Ned Konz currently: Stanwood, WA email: ned@bike-nomad.com homepage: http://bike-nomad.com
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