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On Wed, 03 Jul 2002 16:49:24 +0100 David Duke D.Duke@bath.ac.uk wrote:
However, this doesn't address the real question: why does running B3DSampleMorph with my B3DCone as geometry work only after running B3DBox as geometry?
This doesn't seem to be a problem on the Mac. I made the change and the cone ran as the first 3D object.
Could anyone expand on how/where glInitialize is being invoked, and why stDisplay might be ?
glInitialize is called (by another name) from B3DAcceleratorPlugin>>initialiseModule (which, of course has been converted to C and compiled as part of the VM/plugin).
I have tested Squeak without the 3D plugin and Squeak will then fall back on the smalltalk version of the plugin and that is not very snappy.
As a result of the above, I'm assuming that I'm running the actual plug-in.
Don't. Open the preferences, go to the performance section and turn on "higher performance". See if that helps.
Cheers, Bob
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