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Karl Ramberg wrote:
I'm missing some editing power in the path one draw for morphs to follow. The current imlementation is a OrderedCollection of 70 cursor points. It would be cool to turn this into a LineMorph so it could be edited. Is there a easy way of doing this ?
Funny how formulating the problem almost always gives the solution:
path _ (PolygonMorph vertices: (self renderedMorph valueOfProperty: #pathPoints) color: Color orange borderWidth: 1 borderColor: Color black) openInWorld. path makeOpenOrClosed; showOrHideHandles
Now I just need it to send the vertices to the property #pathPoints and aim for the stars :-)
Karl
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