We have loved the StarLogo approach to "particle systems" since Mitchel Reznick built the first one at MIT. One of our plans is to be able to offer similar (but not necessarily identical) features in Squeak. John made a first pass at this with StarLogoWorld, and we will offer further versions occasionally as they get built. There are no deadlines in the current plans. If you and others on the Squeak list are interested, we could have John put out what's working now, and perhaps our terrific Open Source community can make some progress while we are occupied with our current goals.
Cheers,
Alan
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At 10:31 AM -0800 5/8/00, Bijan Parsia wrote:
Oh no! I sent Stephane to the *wrong location* again!
Er...since I've unwittingly draw your eye, *is* there a word about StarLogoWorld that can be shared at this time?
Cheers, Bijan Parsia.
On Mon, 8 May 2000, Alan Kay wrote:
John Maloney doesn't have an office ...... (nor does he want one ...).
Cheers,
Alan
At 10:05 AM -0800 5/8/00, Bijan Parsia wrote:
On Mon, 8 May 2000, Stephane Ducasse wrote:
I'm really interested into StarLogo
But could not find it at the location you mentionned
Sorry, didn't mean to imply that it was. The description is there. The code is, as far as I know, unreleased.
Could you send me the ritgh location
Go to Squeak Central. Find John Maloney's office. Break in. Find his computer. Look for a project called "StarLogoWorld" :)
Cheers, Bijan Parsia.
I'd love to have it out there!
I started a very simple starlogo a while back before getting wind of John's. I then decided to apply my "let Squeak Central do it" principle ;)
I think the number of queries indicates that there's a good bit of interest on the Squeak list.
If you read my article on JavaStarLogo, you'll know that I'm a big fan and would *love* to have a Squeak version.
(Both the Macintosh Common Lisp, and the Java version have significant rough spots, IMHO. I suspect that a Squeak version could easily blow them out of the water. Also, a object/message syntax, or tile based syntax would be *very* interesting! When tinkering with StarLogo, I've often longed to be able to pop up an inspector on a patch, or on a turtle.)
Cheers, Bijan Parsia.
On Mon, 8 May 2000, Alan Kay wrote:
We have loved the StarLogo approach to "particle systems" since Mitchel Reznick built the first one at MIT. One of our plans is to be able to offer similar (but not necessarily identical) features in Squeak. John made a first pass at this with StarLogoWorld, and we will offer further versions occasionally as they get built. There are no deadlines in the current plans. If you and others on the Squeak list are interested, we could have John put out what's working now, and perhaps our terrific Open Source community can make some progress while we are occupied with our current goals.
Cheers,
Alan
At 10:31 AM -0800 5/8/00, Bijan Parsia wrote:
Oh no! I sent Stephane to the *wrong location* again!
Er...since I've unwittingly draw your eye, *is* there a word about StarLogoWorld that can be shared at this time?
Cheers, Bijan Parsia.
On Mon, 8 May 2000, Alan Kay wrote:
John Maloney doesn't have an office ...... (nor does he want one ...).
Cheers,
Alan
At 10:05 AM -0800 5/8/00, Bijan Parsia wrote:
On Mon, 8 May 2000, Stephane Ducasse wrote:
I'm really interested into StarLogo
But could not find it at the location you mentionned
Sorry, didn't mean to imply that it was. The description is there. The code is, as far as I know, unreleased.
Could you send me the ritgh location
Go to Squeak Central. Find John Maloney's office. Break in. Find his computer. Look for a project called "StarLogoWorld" :)
Cheers, Bijan Parsia.
squeak-dev@lists.squeakfoundation.org