Hi, Thanks, this is up on the unix-linux area of the ftp site.
cheers
bruce
Ian Piumarta Ian.Piumarta@inria.fr wrote:
Unix folks,
Sorry for the delay since 3.0pre2. The latest (and I hope final) 3.0 is in the usual place [1] with binaries for Linux PPC/386 (glibc 2.1.3) and Solaris (2.5). These are also available by ftp [2] for those who prefer. (No Alpha/OSF version this time, because somebody here broke the compiler installation. No Linux version for Sparc either, because I didn't have the patience to wait 30 minutes for an ancient SS2 to compile it all. If anyone really cares about these then let me know and I'll go build a bunch of VMs on antiquated and/or obscure platforms.)
The sources for a 3.1a-4164pre1 VM are also in the same places for anyone interested. (3.1a is currently missing some of the latest tweaks collected by Lex and others, but at least some form of 3.1 is "out there" now. Bear with me. OGL and other goodies will be folded in "Real Soon Now".)
FWIW: the 8bpp colour problem reported recently for VMs later than 2.8 was real, and is now fixed (along with a few minor other things) in both 3.0 and 3.1a.
Enjoy!
Ian
[1] http://www-sor.inria.fr/~piumarta/squeak
[2] ftp://ftp.inria.fr/INRIA/Projects/SOR/users/piumarta/squeak/ Squeak-3.0-src.tar.gz Squeak-3.0-ppc-unknown-linux-gnu.tar.gz Squeak-3.0-i686-pc-linux-gnu.tar.gz Squeak-3.0-sparc-sun-solaris2.5.tar.gz Squeak-3.1a-4164pre1-src.tar.gz
On Thu, 26 Jul 2001 19:35:21 +0200 Bruce ONeel beoneel@bluewin.ch wrote:
Hi, Thanks, this is up on the unix-linux area of the ftp site.
cheers
bruce
Could someone explain to me what the differences between the 3.0 & 3.1pre mean to a linux user? Also, do I uase a 3.0 image with the 3.1pre?
Thanks!
Could someone explain to me what the differences between the 3.0 & 3.1pre mean to a linux user? Also, do I uase a 3.0 image with the 3.1pre?
That's "3.0pre2", not "3.1pre" -- "pre" meaning "prerelease". You should probably grab the 3.0.
It's not a big difference, I don't think. It has a couple of bugfixes, and it has a newer platform-independent code (intepr.c, BltBitPlugin.c, ...), whatever that matters.
-Lex
On Sun, 29 Jul 2001 17:30:01 -0500 "Lex Spoon" lex@cc.gatech.edu wrote:
Could someone explain to me what the differences between the 3.0 & 3.1pre mean to a linux user? Also, do I uase a 3.0 image with the 3.1pre?
That's "3.0pre2", not "3.1pre" -- "pre" meaning "prerelease". You should probably grab the 3.0.
It's not a big difference, I don't think. It has a couple of bugfixes, and it has a newer platform-independent code (intepr.c, BltBitPlugin.c, ...), whatever that matters.
No, actually, it is 3.1pre. As in Squeak-3.1a-4164.
Could someone explain to me what the differences between the 3.0 & 3.1pre mean to a linux user? Also, do I uase a 3.0 image with the 3.1pre?
That's "3.0pre2", not "3.1pre" -- "pre" meaning "prerelease". You should probably grab the 3.0.
It's not a big difference, I don't think. It has a couple of bugfixes, and it has a newer platform-independent code (intepr.c, BltBitPlugin.c, ...), whatever that matters.
No, actually, it is 3.1pre. As in Squeak-3.1a-4164.
Ah, sure enough. On Ian's page you can choose between 3.0 and 3.1a-4164pre1. If you don't mind compiling things yourself, you may as well go with the 3.1a. The only difference is, AFAIU, the version of interp.c and other generated files. Newer is almost certainly better.
I thought OP was asking about the difference in 3.0pre2 and 3.0, and wondering wether to upgrade.
-Lex
On Mon, 30 Jul 2001 23:26:57 -0500 "Lex Spoon" lex@cc.gatech.edu wrote:
Ah, sure enough. On Ian's page you can choose between 3.0 and 3.1a-4164pre1. If you don't mind compiling things yourself, you may as well go with the 3.1a. The only difference is, AFAIU, the version of interp.c and other generated files. Newer is almost certainly better.
The question remains - do I use the 3.0 images & changes file?
The question remains - do I use the 3.0 images & changes file?
The last I checked, 2.8 images and newer work with 3.1 VM's, with the exception of some wierd 3D problems. For 3D stuff, the cutoff point is somewhere during the 3.1 stream.
Thus, outside of 3D, use whatever image you prefer. 3.0 is stable, while 3.1 has all the latest development goodies along with lots of bugs.
-Lex
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