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Hi Daniel,
daniel poon wrote:
BTW has anybody ported Squeak to a GPU? Have you seen how folding at home is leveraging GPUs?
I don't know of anyone actually trying to port Squeak to a GPU, although that could be an interesting experiment. I am guessing it would require at least a major rewrite and maybe an entire redesign of Squeak to make any use of the multithreaded GPU environment. I have the impression that there are major restrictions on the overall size of programs running on a GPU, which could be a problem.
There are other efforts that look like the Folding@Home project, at least for the local system, like NVidia's Cuda (http://developer.nvidia.com/object/cuda.html) and the GPGPU project (http://www.gpgpu.org/).
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