The actual mail that lead to this discussion was from Philippe whose intention was to give feedback and suggestions to further improve LookEnhancements. Unfortunately, and I think that's almost a pattern in this community, this lead to a discussion which is not constructive. It can be interesting to argue about those things of course, but often it does not get us forward. It would have been helpful to either argue for or against why the "o" icon of Squeak is more intuitive than for example the "-" of OS X and make real suggestions how to improve the current look. So, anybody having good ideas for the windows icons, or is the current situation just that good that we can't improve?
I'm guilty of non-constructiveness in my prior rant. Sorry everybody.
I have a question about the window icons. For the "inverteBright" feature, I tried to create inverted copies (i.e., white) of the window icons but was only successful with one of them, the close-box icon.
DisplayMedium>>#reverse didn't seem to work, nor did mapColor: Color black to: Color white for the others.
I'm guessing it has something to do with the depth? I just don't know; even with depth 2 it seems like it should work.
If we do change the icons, can anything be done to allow them be inverted when inverteBright is selected?
I actually haven't heard one feedback about inverteBright. What does anyone think? I like it, but is this something that anyone else cares about?
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