Hi,
I am using squeak 4.2. Ive written a program under linux, saved the image then opened the program in windows (again using squeak 4.2). The program works except the desktop is a different size. Under windows it looks as if the squeak desktop has zoomed in, and some of my lovingly placed morphs are hanging off the edge of the world!
Is this a known problem, is there anything I can do about it (ie make the squeak desktop size the same under Windows the same as under linux. Just to make sure is wasn't the machines I have checked the resolutions on both machines, it definitely seems to be a squeak thing rather than a windows vs linux thing
Many thanks
PS Ive been using squeak now for about 2 months and I am totally in love! Why isn't it taught in every university? why isn't this the no1 skill employers / software companies are looking for, it is quite frankly, amazing
Hi Joe,
don't know if this is a known problen. jb> Is this a known problem, is there anything I can do about it (ie make jb> the squeak desktop size the same under Windows the same as under
World extent
gives you the client area size of the Squeak window and:
DisplayScreen depth: DisplayScreen actualScreenDepth width: 500 height: 400 fullscreen: false.
sets that size to the desired value.
You can put this in the startup code of Squeak if you only want to start the image at your defined size. Or you put it into a morph's step method so that after dragging the Squeak window size it snaps back.
jb> skill employers / software companies are looking for, it is quite jb> frankly, amazing
:-)) I agree.
Cheers,
Herbert
beginners@lists.squeakfoundation.org