[squeak-dev] Re: Pragmas (Re: The Inbox: Morphic-phite.429.mcz)
Eliot Miranda
eliot.miranda at gmail.com
Tue Apr 27 19:51:58 UTC 2010
On Mon, Apr 26, 2010 at 2:23 PM, Andreas Raab <andreas.raab at gmx.de> wrote:
> On 4/26/2010 1:56 PM, Igor Stasenko wrote:
>
>> If pragmas would be the code, then i expect them to look like code i.e.:
>>>>
>>>
>>> I never claimed that that "pragmas are code". In fact, I said
>>> *specifically*
>>> the opposite.
>>>
>>>
>> Ok, then i wonder, what is the subject of discussion?
>>
>
> The subject of the post was an attempt to clarify what pragmas are and what
> they aren't. Given that even Eliot is confused about it by referring to
> "primitive pragmas" that seemed worthwhile all by itself.
Let me be specific. I'm not confused (about this at least). I know that
the old "primitive pragma" actually specified code. However, it was
/called/ a primitive pragma, and the "pragma" terminology descends from that
incorrect usage.
>
>
> If its only about terminology, then its not interesting. We may call
>> it pragma, method annotation or whatever.
>> I think that more improtant is how we handling it and what we can do with
>> it.
>>
>
> Terminology is important and the terminology we currently have is
> *extremely* confusing. People refer to "pragmas" and whenever a third party
> hears that they think "oh, compiler stuff, better stay away from it" not
> realizing that that's not what these are. This is how this discussion
> started after all.
>
> Cheers,
> - Andreas
>
>
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