[squeak-dev] Re: Call For *Your* Opinion
andreas.raab at gmx.de
Tue Apr 20 02:49:37 UTC 2010
On 4/19/2010 3:49 AM, Ian Trudel wrote:
> I would like to call for your opinion(s) in regard to contributions. I
> am a firm believer in surveying the community in order to improve our
> sense of direction, our culture, and bonding as a community.
Thanks for the post.
> 1. What are your biggest hurdles preventing you from contributing to Squeak?
A day job :-)
> 2. What would it take for you to contribute more?
Getting fired? ... wait, that sounds wrong :-)
> 3. What are your expectations in regard to contributions?
Depends on the size/scope of the contribution. Generally, I expect
check-in comments (and we have those, thanks everyone). Beyond that it
gets a bit blurry. Good documentation never hurts and providing a test
or two is almost always beneficial. But I wouldn't let have this be in
the way of a valuable contribution.
> 4. What are the reasons behind the low level of contributions from
> other community members, according to you?
(not necessarily in this order)
- Lack of time
- Lack of documentation
- Small size of total community
> 5. What would you improve in order to increase the number of
> contributions and the number of contributors?
- make Squeak more compelling to encourage new users
- re-integrate other communities (Etoys, Cobalt, Pharo)
> 6. How would you rate your sense of social identification to the
> Squeak community, on a scale from 1 to 10. (1 is the lowest, 10 the
> 7. What is your rating based on?
Length and relative level of interaction.
> 8. Anything else?
I think this is a really interesting experiment.
> Best regards,
> Post scriptum:
> For the record, Squeak Oversight Board should conduct such surveys in
> the future. I trust the board to understand the community or otherwise
> take actions in order to do so. However, I'd like your help to prove
> the board that this is the right way to go and to be heard. So,
> please, everybody, contribute with your opinion (even if you are a
> timid person).
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