[squeak-dev] Re: quick handling of graphics files
Juan Vuletich
juan at jvuletich.org
Thu Apr 15 18:50:01 UTC 2010
Levente Uzonyi wrote:
> On Thu, 15 Apr 2010, Juan Vuletich wrote:
>
>> This is an updated version. It includes Levente's suggestion, and
>> Yoshiki's and Andreas' alternatives as well, although disabled. All
>> three options now work for gray level images with other bit depths
>> besides 1 (I only tested 1 and 8). I also fixed transparent pixels
>> for gray level images (it was completely broken).
>
> Nice, I ran the following benchmark with all three (+1) versions:
>
> Smalltalk garbageCollect.
> (1 to: 5) collect: [ :runs |
> [ ImageReadWriter formFromFileNamed: 'test.png' ] timeToRun ].
>
> test.png is Ross' test image which is pretty large.
> The results:
>
> #Andreas -> #(37 35 36 37 36).
> #Juan -> #(100 99 103 100 101).
> #Juan2 -> #(75 74 75 75 76).
> #Yoshiki -> #(38 38 39 38 38).
>
> #Juan used the original method from your changeset, the others used
> the attached version. It includes three enhancements:
> - doesn't create a blitter when it's not necessary, this affects all
> benchmarks
> - holds the bitmap in a variable instead of accessing via #bits
> - uses #bitShift: instead of #<<
>
>
> Levente
>
Cool! Will integrate your enh for Cuis asap!
Cheers,
Juan Vuletich
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