[squeak-dev] 64 bit images
John M McIntosh
johnmci at smalltalkconsulting.com
Tue Nov 17 02:50:32 UTC 2009
Ok, one of the objectives of building 64 bit Squeak VM hosting app was to let people explore solutions to address what a 64 bit image can do,
without the hosting harness it's hard to explore what's feasible.
A simple example is what happens if you have a 4GB 32bit image, although I've asked people if such a beast exists, no takers.
I'l note based on visual feedback at ESUG, and supporting hearsay you'll find *lots* of alpha developers using Squeak run on OS-X, so let's push the envelope?
On 2009-11-16, at 4:32 PM, Eliot Miranda wrote:
> I concur :) But that's partially my next target, both to have a more efficient object representation (class decode is very slow with the current one, we could do with immediate characters and in 64-bit immediate Floats) and to provide pinning for the threaded FFI. Its probably hubris to imagine the product will scale to > 4Gb but I hope it won't be any worse :)
>
> - Bert -
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John M. McIntosh <johnmci at smalltalkconsulting.com> Twitter: squeaker68882
Corporate Smalltalk Consulting Ltd. http://www.smalltalkconsulting.com
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