On Tue, Mar 13, 2012 at 4:43 AM, Sven Van Caekenberghe
<sven@beta9.be> wrote:
Can anyone please help me and show me where I should look if I wanted to see the exact C code implementing the socket primitives (for the Pharo built Cog VMs) ?
In trunk (and in my Cog vm source) they are in the directories
i.e. in all VMs locate the relevant platforms hierarchy and look in platforms/{Cross,Mac OS,unix,win32}/plugins/SocketPlugin.
On 09 Mar 2012, at 16:44, Sven Van Caekenberghe wrote:
> Most socket API's allow for the creation of a server socket on the next available port, often by specifying 0 instead of a port. When the socket is bound, one can retrieve the local port and let the client(s) know. I tried to do that in Pharo today, and these steps seem to work, by accepting an incoming connection gives a primitive failed.
>
> Anyone tried this ?
>
> | socket |
> socket := Socket newTCP.
> socket listenOn: 0.
> [ [
> Transcript crShow: 'Port is ', socket localPort printString.
> (socket waitForAcceptFor: 60)
> ifNotNil: [ :client | | data |
> data := client receiveDataTimeout: 30.
> Transcript crShow: 'Received ', data asString.
> data ifNotNil: [ client sendData: data reverse; close ]
> ].
> ] ensure: [ socket close ] ] fork.
>
> I am running the Pharo Cog VM on Mac OS X using Pharo 1.4.
>
> Thx,
>
> Sven
>