Ran into this recently with a very large morph (> 90% of screen real-estate).
How do you get that morph out of the docking bar?
I've resorted to quiting the image and starting over, which is really sub-optimal.  If I could not accept drops (or at least be prompted if I drop it when the option is to not accept drops), that would go a long way to helping.

Just now trying this out (not having paid attention to the 'accept drops' check box), I noticed that the very big morph makes Squeak unusable - the docking bar takes up so much space I can't usefully open any other window/morph at all in Squeak anymore.  Maybe a second guard to not allow such big morphs - or to shrink them if we do - should be added to the docking bar.

-cbc

On Thu, Dec 8, 2016 at 1:40 PM, Chris Muller <asqueaker@gmail.com> wrote:
Definitely a feature.  I use it a lot to put often-used or temporary
menu items or working-morphs there...   where I know they'll remain
accessible because they won't get buried.

On Thu, Dec 8, 2016 at 2:58 PM, Bernhard Pieber <bernhard@pieber.com> wrote:
> I just found out that I can drop morphs on the main docking bar. When I show the docking bar’s context menu, the „accept drops“  checkbox is not clicked, though. Is this a bug or a feature?
>
> Bernhard
>