Henrik Gedenryd <Henrik.Gedenryd@lucs.lu.se> wrote...
I am hoping that Dan posts his recent thoughts about what goals we would
want to focus on, I liked what he proposed. Having established, clear,
shared goals in mind is crucial and very helpful.

I'm about to go to sleep, but here's a copy of the proposal to which Henrik refers.  I send it along not because I think it is great, but just to focus discussion.
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At the risk of repeating myself, here are what I see as natural next steps:

1.  Clarify the name space / module distinction, if Henrik's latest message hasn't done this already.  This is for our internal discussion.

2.  Use the system to outload a couple of big packages such as

       VM Construction
Newtork apps (Celeste, Scamper, Chat and HTML)
  Wonderland and 3D

       ... and confirm that everything works if you bring them in again.

       This would be a big step toward effective shrinking and
would probably get people excited.

3.  Use the system to inload a couple of big packages such as

Refactoring Browser
     Connectors
      Thinglab and/or Cassowary
       Mathmorphs
        ModSqueak

        These would be modules serving the community.

4.  Document the anticipated steps to compact files and fast loading with image segments.

       Should get people enthusiastic about 4x compression,
        and 10x speed-up.
        [for those interested, compact files is an idea I
        have for browsing direct from gzipped files]

5.  Arrive at a preliminary design for projects as components.  In other words,

Start from a URL
        Determine prerequisites
Load them if necessary
  Load the content
        Be able to run it (duh)
Be able to unload it and be "clean" afterward.

  This is for our internal discussion, but I would like
   to try it out ASAP.

     Here is a simple benchmark:
     My KidsRefrigeratorMagnets which requires Ned's RMs,
    which requires Ned's Connectors.  Delivered in a world
  and ready to play.

      Here is a complicated one:
      Drive a Car in a world and ready to play, and...
        Will automatically bring in all of EToys if not there.
I figured I would write up some of this in a coherent manner, with Henrik's help in the next couple of days as a sort of "Here's where we are heading between now and OOPSLA" message.

        - Dan
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